God of War Laufey Story — Setting and Synopsis
Updated 2026-06-03
God of War Laufey tells the story of Faye's life before she met Kratos and settled down in Midgard. She's a giant traveling through three mythological worlds — Norse, Egyptian, and Mongol — searching for something. The reveal trailer and developer comments give us a basic outline of the plot.
The Setting
- The game is a prequel set centuries before God of War (2018).
- Faye travels from the frozen Norse realms through the deserts of Egypt to the steppes of Mongolia.
- Each region has its own gods, monsters, and rules. The worlds are physically connected through ancient pathways.
- The central mystery involves a wall covered in shifting scripts from all three cultures — something is linking them together.
The Premise
Faye isn't on a simple journey. She's following clues left by her giant ancestors, who were travelers themselves. The giants knew about worlds beyond the Norse realms and left markers for Faye to find. Something is wrong with the barrier between these mythologies — creatures are crossing over, and Faye is the only one who can stop it. The story positions her as a guardian of the boundaries between worlds, which is a role she'd later pass on to Kratos and Atreus.
FAQ
- Is God of War Laufey connected to Ragnarök?
- It's a prequel, so it takes place before Ragnarök. But the events of Laufey's journey likely set up things that matter in the later games.
- Will we see Kratos in the story?
- Probably not. The game is set before Faye meets Kratos. He may appear in a post-credits scene or flashforward, but the main story is hers alone.